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About Us

NetjerSoft is a dream, started by Gina-Marie "Netjera" Hammer. It started in 2002, with a concept for a virtual world where entertainment and commerce could merge. Although that virtual world has not yet been realized, NetjerSoft has moved into the game development realm with a vision - fun, easy-to-play, mixed genre games for all ages.

Our main development focus utilizes Torque Game Builder, a rapidly-advancing 2d game development engine by GarageGames (www.garagegames.com). We will also be using the Torque Game Engine, their 3d game development engine, in the future. We support open and community-centered tool development by using the following free and low-cost tools.

Programming

Torsion (Integrated Development Environment for Torque)

Art

DAZ Studio 1.8 (Advertising art, concept sheets, base models, sprite conversion)
Reiner's Tileset Maker (Sprite Sheet and Image Map Creation)
Pixia (2d Art and Painting)
PhotoPlus (2d Photo and Enhancement)
gameSpace (3d Modeling)
TextureMaker (Texture Creation)

Services

In addition to in-house game development, we also provide contract work to other developers in the following areas:

Design
Scripting
Pre-production art
Texture making
Document writing and editing

Contact Us for more information.

All work is (C) Copyright 2007, Netjera, Gina-Marie Hammer and NetjerSoft. Please do not copy, or use images from this site without permission.

Projects
About Us
Net's Corner
The Eye
Sims2 Stuff
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