These are the variations with the multi-colored bunnies:

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So… 7 variations turned into 14, and now the package has 21 different texture maps in three styles – solid, coordinating bunnies, and multi-colored bunnies. Here’s a series of shots of the dress with coordinating bunnies.

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And the base dress is finally completed. It comes in 8 colors. Seven will be in the Spring! clothing pack, and one will be offered as a freebie.

Here are detailed shots of the dress, available in the free color – Grey – and front and back composites of the seven available spring colors.
NOTE: COMPOSITES ARE NOT UPDATED TO REFLECT CHANGES TO BOW.

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Need to fix the buttons – again! And this image was before the bump was fixed. But you get the idea.

Here’s a front comparison with a transparency added to the bow:

Here’s a back detail. Does the edge look too ragged? I intend to put stitching around it.

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More work on the dress – almost done.

Does this have too much bump? There’s one with the original bump dialed to 50% on the right.

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Here’s an updated pic with the button displacement fixed. The problem was also on the bump, since I’d used the same button image to create both. *winces*
UPDATE: Have added oblique shots of the new button displacements. Have also added the pics with the rounded buttons next to the old ones with just displacement, for comparison.

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I know y’all have been DYING to see these – lol. I’m still working on the outfit. Having a lot of issues making the clothing work. But, here’s the infamous Madelaine morph that was giving me horror fits during the computer meltdown. And, with the beautiful Aoife Hair and Big Pouf Morph by AprilYSH. =D

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Here’s more shots of the dress. This time, there’s displacement on the buttons, and I’ve taken some side shots to show the texture construction. Feel free to leave criticisms and comments!

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Here is the update on Madelaine Hargrove. I’ve aged her, started work on the hair, and dressed her. Upcoming changes: A blouse to go under that burlesque jacket. A possible color change, or many, to either make her wardrobe appear more sedate, and yet give her a slightly different look each day. A bun to go on the top of that hairdo (although you can’t see it under the hat, she won’t be wearing the hat all the time).

Well, I WAS going to be posting her here, but I just discovered that for some reason, she doesn’t work in Daz 3. It keeps telling me it can’t find the content, even though the items are installed, and I’ve recreated the data files. I think it’s because DS2 on the laptop has a different directory content structure than the desktop. I don’t want to rebuild her, because I got her facial morph just perfect. I’ll have to export the facial morph as a .cr2 and then rebuild her on the desktop tomorrow. Meanwhile, I’ll render her from the laptop (eek) and then port the pictures here so I can post them tomorrow.

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